Schemes of Work
KS3
ICT and Computing Curriculum (KS3)
There is a wealth of resources available online suggesting ways in which traditional ICT and Computer Science can be delivered at KS3. Below is an excellent example, taken from TES, on what a KS3 ICT and Computing curriculum may look like.
KS3 ICT and Computing Curriculum
KS3 ICT and Computing Curriculum
KS3 SOW Python
Scratch SOW
This guide, from the creators of Scratch, provides an introduction to creative computing with Scratch, using a design-based learning approach. It is organized as a series of twenty 60-minute sessions, and includes session plans, handouts, projects, and videos.
Creative Computing - a design based introduction to computational thinking.
Creative Computing - a design based introduction to computational thinking.
TouchDevelop Challenge
A 14 week SoW for creating apps/games for touchscreen devices. Includes tutorials, lesson resources and examples of student's work.
TouchDevelop Challenge
A 14 week SoW for creating apps/games for touchscreen devices. Includes tutorials, lesson resources and examples of student's work.
TouchDevelop Challenge
KS4
OCR GCSE Computing Scheme of Work
Mark Clarkson has kindly uploaded his SOW for OCR GCSE Computing which he has been using for the last two years. You can view it by clicking on the link below: Note: To view the resource, you will be required to setup a FREE account.
CAS - OCR GCSE Computing Scheme of Work
Mark has also kindled produced an unofficial guide to support teachers delivering OCR GCSE Computer Science. See link below:
OCR GCSE Computing: An Unofficial Teacher's Guide
CAS - OCR GCSE Computing Scheme of Work
Mark has also kindled produced an unofficial guide to support teachers delivering OCR GCSE Computer Science. See link below:
OCR GCSE Computing: An Unofficial Teacher's Guide
AQA GCSE Computer Science
AQA GCSE Computer Science. Example Scheme of Work
aqa-gcse-compsci-w-trb-sw.pdf |
Computing Curriculum (CAS)
This curriculum, produced by a working party within CAS, describes in concrete terms what a Computing curriculum at school might look like. It uses the same structure as the National Curriculum Programmes of Study: importance of the discipline; key concepts; key processes; range and content; and level descriptors. "It is not cast in stone, so please send feedback. In particular, it is intended to be comprehensible to school teachers (so please tell us if it isn’t)". The CAS Computing Curriculum is endorsed by both Microsoft and Google
computingcurric.pdf |
Computing Qualifications
OCR GCSE Computing: J275
OCR have released their GCSE Computing specification which appears to be accredited. The course consists of 1 written exam (worth 40%) and two 20 hour controlled assessments (each worth 30%). Download the specification below to find out more.
OCR have released their GCSE Computing specification which appears to be accredited. The course consists of 1 written exam (worth 40%) and two 20 hour controlled assessments (each worth 30%). Download the specification below to find out more.
ocr_cs_specification.pdf |
AQA - GCSE Computer Science
The AQA GCSE Computer Science course is supported by Microsoft and aligned with the Microsoft Technology Associate certifications. Follow the link below to find out more.
AQA GCSE Computer Science
The AQA GCSE Computer Science course is supported by Microsoft and aligned with the Microsoft Technology Associate certifications. Follow the link below to find out more.
AQA GCSE Computer Science
aqa-gcse-compsci-spec.pdf |
Edexcel GCSE Computer Science
The Pearson Edexcel Level 1/Level 2 GCSE in Computer Science is designed for use in schools and colleges. It is part of a suite of GCSE qualifications offered by Pearson. Click on the links below to find out more.
Edexcel GCSE Computer Science
The Pearson Edexcel Level 1/Level 2 GCSE in Computer Science is designed for use in schools and colleges. It is part of a suite of GCSE qualifications offered by Pearson. Click on the links below to find out more.
Edexcel GCSE Computer Science
gcse_lin_compscie_web.pdf |
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